Classes

Homebrew Classes

Linked below are the scribd documents for any homebrew classes we are using.

Paladin – created by Psychometron. Levels 1-20 are finished.
Ranger – created by Psychometron. Levels 1-10 are finished, 11-20 are mostly unfinished.

Changes to Official D&D Next Classes

All classes are proficient with Basic Weapons (Club, Dagger, Quarterstaff). Depending on your class, you can also choose additional weapon groups to be proficient in:

Barbarian

Weapon Proficiencies: Barbarians can choose proficiency in four of the following weapon groups:

Axes, Bows, Clubs, Crossbows, Flails, Heavy Blades, Light Blades, Picks and Hammers, Slings and Thrown Weapons, Spears and Lances.

Cleric

Weapon Proficiencies: Clerics can choose proficiency in three of the following weapon groups:

Clubs, Crossbows, Slings and Thrown Weapons, Spears and Lances PLUS any favoured weapons of revered deity.

Fighter

Weapon Proficiencies: Fighters are proficient in all weapon groups, sans exotic weapons. If desired, a fighter can forgo proficiency in one weapon group and gain proficiency with an exotic weapon.

Monk

Weapon Proficiencies: Monks are proficient with Monk Weapons, and can choose proficiency in four of the following weapon groups:

Axes, Bows, Clubs, Crossbows, Flails, Heavy Blades, Light Blades, Picks and Hammers, Polearms, Slings and Thrown Weapons, Spears and Lances.

Rogue

Weapon Proficiencies: Rogues can choose proficiency in four of the following weapon groups:

Bows, Clubs, Crossbows, Heavy Blades, Light Blades, Slings and Thrown Weapons.

Wizard

Weapon Proficiencies: Wizards are proficient in Basic Weapons and Crossbows.

Classes

The Iron Domains Psychometron